DESIGN SPRINT: PARTNERS

Improving the donation flow for Partners Relief & Development, non-profit organization.

PROJECT OVERVIEW

Role: UX/UI Designer
Duration: 1 week, May - July 2021
Tools: Figma
Skills: UX research, UI design, usability testing, accessibility testing
Team: Hien Le (UX/UI Design) & Matt Scheffer (UX/UI Design)

BACKGROUND

For this design sprint, my teammates and I were challenged with improving the donation flow for a social cause.

We designed a mobile app for a non-profit organization called Partners, which focused on refugee crises around the world. Since we are passionate about this cause, we assumed that a mobile app would help attract future donors for this organization - which currently only has a website.


PROBLEM SPACE

Partners Relief & Development is a charity-based organization that provides emergency relief for communities of displaced families during acute crisis events such as the Myanmar, Rohingya, and Middle East crises.

Since the organization already has a website, we decided to create a mobile product to attract new donors and reach a wider audience.

So we asked,

“How might we create a seamless mobile donation experience to motivate novice philanthropists?”


RESEARCH

Four themes arose from the interviews.


PERSONA

Holly is not an experienced philanthropist but wants to help. She finds the researching and donation process daunting and would be more motivated to donate if the process was easier and more transparent.


STORYBOARD
Storyboard1 1.png
Storyboard2 1.png

By Hien Le


SKETCH

Each of us separated to look for inspiration from other non-profit apps to see how their donation flow looked like and sketched out ideas. We then came back as a team to vote on the UI elements and sketches that we would collectively like to see in the final prototype.

Decisions were made through dot voting and discussion.

Matt’s Sketches

Hien’s Sketches


DECIDE

After dot voting & discussion, the sketches chosen were created into our first prototype.

From left to right; Home Screen, Donation Screen, Donation Options, Donation Amount, Confirmation Modal.

From left to right; Home, Donation Screen, Donation Options, Donation Amount, Confirmation Modal.

PROTOTYPE

Try prototype version 1 below.

Layout may change on mobile, preview on mobile here.


TEST

We conducted 5 tests.
Each test lasts from 10 to 15 minutes.

Testing Highlights:

  • Accessibility issues (color contrast)

  • Unclear buttons (Learn more, Get notified)

  • Confusing donation options (Amazon Smile, Birthday Fundraiser)

Full interview transcripts (Primary Research) & full user testing transcripts (for Prototype V.1 Testing) are available.


DESIGN PRIORITIZATION MATRIX

Here, we have our design prioritization matrix which shows us the main concerns or pain points that our users noted that we’ve incorporated and changed in the final version of the Partners prototype.

Design Prioritization Matrix.png

IMPLEMENTED ITERATIONS

Changes made from mid-fidelity, to version 1, to version 2.

2.png
3.png
6.png
7.png

CONCLUSION

Next Steps

  • Get another round of testing

  • Refine the prototype

  • Publish (team members' portfolio websites) and open the project to more opportunities - maybe serve a starting line for aspiring UI designers who want to take the existing UX research and develop into different interfaces.

  • To implement more accessibility features into the product. There could be more adaptations made for language capabilities, text-to-speech, and options for color and content adjustments.

Key Learnings

  • To design within the 5-day sprint model.

  • The benefits and limitations of the sprint model.

  • An end-to-end donation experience for a project that can make an impact on the world, all within a 5-day period.

  • UX skills in problem solving, UI skills, and organizational skills.

  • Collaborative and coordinating abilities while working with two other UX designers.

For more work inquiries, or to grab a coffee - email me at hello@amandachung.ca ☕️

Thank you for reading!

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